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Showing posts from September, 2009

Scro

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The scro are a muscular goblinoid race; they resemble orcs, but are larger, stronger, and more intelligent. They average 6' in height, with long, sharp teeth filed to a point and inscribed with various to-temic symbols and inset with tiny gems. Their skins vary in color from jet black to burnt orange, with various shades of grey, tan, and green in between. Their eyes have a phosphorescent glow which can be seen in dim light. The scro are a military-minded people, as much so as the giff. Their entire lives are oriented around the military hierarchy, with larger and more powerful scro at the highest levels. However, where the giff serve their military hierarchy to pursue glory and fame, the scro seek mayhem, destruction, and the devastation of their enemies. Scro society is codified in a rigid set of laws and customs laid down by the founder of scro society: Dukgash, the first Almighty Leader. The spartan life-style that this code permits is oriented toward improving the mind and bod

Gray Orc

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Regions: Damara, Moonsea, Orc, Rashemen, Thesk, Vaasa, or The Vast. Racial Feats: Daylight Adaptation, Headlong Rush. Racial Prestige Class: Orc warlord. Level Adjustment: +1. The orcs of the eastern lands are concentrated in the Moonsea and Endless Wastes today, with a much smaller number scattered through the various lands that lie between. Gray orcs look less bestial than their more savage northern kin, but are still obviously nonhuman. They are somewhat hairy, with long manes of bristly hair on their heads, shoulders, and backs. Their faces are less porcine than the mountain orcs, with the exception of their tusks. They have yellow, orange, or red eyes, lupine ears, and black or gray hair. Gray orcs are more apt to wear "civilized" clothing than mountain orcs, and prefer varying shades of brown, black, blue, and other dark colors. Skin tones are usually gray with mottled patches of lighter or darker gray on the chest and flanks. Gray orc characters have the starting a

Orc Warlord

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The orc warlord is a savage general of an unruly army, the leader of one of the deadly and all too common orc hordes that rampage down from the Spine of the World to savage and brutalize the civilized lands of Faerûn. An orc warlord is an imposing figure, often slathered with scars both ritualistic and all too real in origin. Barbarians and fighter/barbarians are the best suited to become orc warlords, as they already excel in battle and often attract large armies on their own. Barbarian/clerics sometimes become orc warlords to better lead their followers into religious wars. Orc barbarian/rangers and barbarian/rogues usually operate alone, although it is not unknown for one of these to become a warlord in desperate times. Perhaps the most potent of orc warlords, though, is the barbarian/bard; his natural abilities to handle large groups and inspire greatness stack quite well with the abilities granted by this prestige class. An NPC orc warlord is usually encountered on the field of ba